from kivy.app import App
from kivy.uix.label import Label
from kivy.uix.button import Button
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.behaviors import TouchRippleBehavior,TouchRippleButtonBehavior
from kivy.animation import Animation

class RippleButton(TouchRippleButtonBehavior, Label):

    def __init__(self, **kwargs):
        super(RippleButton, self).__init__(**kwargs)




class MyLayout(FloatLayout):
    def _call(self,obj):
        
        ani=Animation(pos=(500,500),d=0.2)+Animation(pos=(100,200),d=0.2)
        ani.start(obj)

class MyApp(App):
    def build(self):
        return MyLayout()

if __name__=="__main__":
    MyApp().run()